Words matter. These are the best Tom Bissell Quotes, and they’re great for sharing with your friends.
Often the art in a video game is like glorified Thomas Kinkade, but some of it is genuinely enchanting and compelling.
I view myself as a fiction writer who just happens to write nonfiction. I think I look at the world through a fiction-writer’s eyes.
I guess I would say that most of what I’ve learned about storytelling derives from novels and short stories. I cannot think of a novel or story, or a novelist or story writer, who thinks in terms of three-act structure.
The underwater businessman philosopher Andrew Ryan was BioShock’s unforgettable villain.
I have an immensely understanding partner who does something creative herself, and we both need a lot of time alone. I structure my life around getting my work done, first and foremost. Everything else is secondary. That’s the only way I’ve been able to do it.
I like reading books with both hands, with my heart pumping, with blood on the page. So I’m interested in people who make stuff, and I’m interested in the lives that make the text. To read a book or watch a movie any other way, to me, personally, feels like a waste of time and misapplication of energy.
The average action game doesn’t much traffic in thematic grandiosity, but the BioShock games are different.
I’d been in Sacramento a day and already noticed the pervasiveness of its homeless problem. The city seemed like California without the masks or pretense: a place where dreams were occasionally made but mostly torn apart.
My fiction-writing DNA shows in how I think about prose, how I think about the page, how I think nonfiction stories should work. And every piece of nonfiction I write, I want it to have fictional texture.
There’s a sense of fiction in every video game. It creates a world for itself that you want to obey.
I don’t know how video game narrative works.
The kinds of games I’m most interested in are narrative games.
Sport-based video games occupy an odd space within the sphere of modern home entertainment. Reliably enjoyed by millions, the sport-based video game stands at what sometimes feels like an oblique angle from the larger medium, and in ways that can be hard to articulate.
Every book in the ‘Dreams’ cycle dramatizes a particular epoch in the ongoing cultural collision between North America’s native peoples and its European colonizers.