Words matter. These are the best Gamers Quotes from famous people such as Gordon Hayward, Anita Sarkeesian, Masahiro Sakurai, Sid Meier, Brianna Wu, and they’re great for sharing with your friends.
Most people won’t play basketball with NBA players, because you have to be in the NBA, but you don’t have to be a pro to play against pro gamers. There’s a chance they could load in and play the same game as them.
We are witnessing a very slow and painful cultural shift. Some male gamers with a deep sense of entitlement are terrified of change. They believe games should continue to cater exclusively to young heterosexual men with ever more extreme virtual power fantasies.
‘Smash Bros.’ features a slew of modes as well, but we didn’t create them all under the idea that we want gamers to try every single one of them. I think it’s just fine if gamers enjoy the aspects of the game they like. It’s kind of a buffet-style approach.
Our goal has been to stay true to what people most love about the original Pirates! while upgrading, enhancing, and in some cases, re-inventing the game to make it a great experience for today’s gamers.
It’s see no evil, hear no evil with toxic male gamers – whose every whim and adolescent fantasy has been catered to for decades.
The humanitarian developers behind World of Warcraft have also discovered a way to bribe gamers into turning off their computers and going outside. If you log off for a few days, your character will be more ‘rested’ when you resume playing, a mode that temporarily speeds up your leveling.
Gamers are horrible roommates because they monopolize the TV with something less watchable than ‘The Mob Doctor’ and, if that wasn’t irritating enough, have the audacity to scream combat commands through a head set.
Great graphics requires more than just high-performance hardware. Gamers know software is just as important.
Our awards are selected by a jury of media and fans. It’s a blended vote, which is a very unique process. That’s what we’ve found works best for this industry, to have gamers and publications vote on it.
The more people who come forward and talk about how much they love gaming, how much they talk about individuality and diversity, the more gamers of color that come out and gay gamers that come out and everybody talking about what they love – that’s what the community has in common: a love of gaming.
Nintendo’s approach to our work is to greatly increase the population of gamers.
Some people will say Nintendo’s games are for children. But our goal is to boost the population of gamers by making games for all ages.
I am tremendously excited to introduce a unique ‘Metal Gear Solid’ experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on ‘Metal Gear Solid: The Twin Snakes’ for Nintendo GameCube.
You know, we’re a private business so we can make our own philosophy and in the end we are business and we’re all about creating a quality family brand that both our builders and gamers and players are happy with but their parents are also happy with.
I would like to reach non-gamers. It’s always great when guys come up to me who are gamers and represent my usual audience, but they’ll say, ‘You know, Psychonauts is the only game I can actually get my girlfriend to play with me.’
Maybe there are people who are gamers who haven’t seen movies I have made, or the movies I have made have made no impression on them at all.
We’re absolutely passionate about making sure gamers have the latest and greatest drivers.
Gamers are some of the toughest people to please. They have extreme requirements. They want everything.
Rooster Teeth has always had a big following in the gamer community, and we are lifelong gamers ourselves.
Gamers both demand and deserve novelty. They need something new. As a game developer, one of my rules is there will be at least one thing in every game that I worked on that no one on the planet has seen before.
I don’t worry about great visuals that they showed that weren’t actually running on real hardware. It doesn’t matter. Gamers don’t make their purchase decisions based on movies that were shown in May for products that come out in March.
Why should the televised stuff be only about pro gamers? For me it’s more fascinating to see who’s going to be the next god of gods than watching some pro gamer.
We want to create a kind of cycle where casual gamers are gradually growing up to become passionate players.
A goal of Twitch is to be wherever gamers are, whether it’s on laptops and handheld devices or integrated into gaming consoles and software.
Game designers are obsessed with emotion. How do we create the emotions that we want gamers to feel, and how can we really make it this intense, emotional experience?
Our core market has been historically gamers and digital content creators such as car designers and movie makers.
I don’t just write a script, and then someone takes it away and builds a game. I am continually getting input in order to create a big suspension field to hold the gameplay together so that the gamers aren’t doing arbitrary tasks, so that they are doing things that seem meaningful.
Gamers have this tendency to turn games into mathematical equations, breaking them into lists of components like ‘presentation’ and ‘mechanics’ and judging each one on its own merits.
Being a professional athlete, people respect the fact that I respect eSports professional gamers.
Each game we make, we like to introduce an emotion that is rarely experienced by gamers in the console game industry.
Windows is the platform of choice for gamers. It’s the only choice for enterprise. If we want to have an open platform, we have to fight to keep Windows open.
Gamers love technology, and they have high expectations.
One of the things I’m excited about is the observation that gamers are creators and creators are gamers too. We used to think of creators as workstation customers and think of gamers as consumers.