The fundamental truth for developers is they will build if there are users.
Many people think that open source projects are sort of chaotic and and anarchistic. They think that developers randomly throw code at the code base and see what sticks.
I think that that multiplatform development is what’s on the mind of most high-end PC developers now… this is really the first time in the industry’s history that we’ve had console machines that can handle all that PC developers can deliver.
We can provide beta software to our developers in advance of the general public. We can easily link up with external partners, customers, and suppliers.
The thing with Linux is that the developers themselves are actually customers too: that has always been an important part of Linux.
I don’t think I’m any smarter than any of my developers.
We are one of the largest enterprise app developers in the world as well as very active in the Internet of Things through our connected platform. So we could connect people to people, device to device, machine to machine, almost everything with everything.
Ethereum exists because it enables developers to write smart contracts better than Bitcoin in the near-term. Zcash will exist because it will attempt to do privacy better than Bitcoin in the near-term, and the token gives you access to the anonymity protocol.
I’ve been a software engineer, a novelist, a journalist, and a manager – and managing developers is easily the trickiest thing I’ve ever done.
Our developers will make great games for whatever high-end platforms exist.
I actually think Facebook made it their business to be close with all of the app developers. They couldn’t have done more.
It’s probably fair to say that the ratio of time our Connector developers spend in the debugger versus the Emacs buffer is higher than with most software.
When you have more people investing in VR games, whether it’s us or Sony or someone else, that means a greater pool of VR developers out there who know how to make VR games.